pub struct SkillReference {
pub name: String,
pub is_current: bool,
pub is_relevant: bool,
pub monsters: Vec<String>,
}Fields§
§name: String§is_current: bool§is_relevant: bool§monsters: Vec<String>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SkillReference
impl RefUnwindSafe for SkillReference
impl Send for SkillReference
impl Sync for SkillReference
impl Unpin for SkillReference
impl UnwindSafe for SkillReference
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more